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Re: AE using wrong graphics card

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E3D doesn't care for any of AE's OpenGL configuration. It uses its own OpenGL client implementation. That said, it works like 99% of all OpenGL implementations: Use the primary screen/ drawing context, which translates to whatever is the primary card in the system. You'd have to physically change it or hide the other card from the system to influence this.

 

Mylenium


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