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Deploy to Windows Phone 8 using Scaleform

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Greetings,

 

as maybe some people already know, AutoDesk offers ScaleForm as a way to use ActionScript inside larger projects. The list of supported platforms now also includes Windows Phone Mobile and the pricing options seem reasonably low. I wrote an email to Autodesk to ask if it would be possible to port a complete ActionScript game to Windows Phone 8 using Scaleform, this is their reply:

 

Hello Ruben,

 

Yes the Scaleform SDK supports Window Phone, so the developer can play a Flash game on WP8 using Scaleform.  Adobe Air would not be used. We don’t have specific indie pricing at this time but we may have an offering that would interest you:

 

http://www.autodesk.com/store/scaleform-mobile-windows-phone-8

 

Which is for consumers and far cheaper than the commercial version. No support is included, though there are forums you can peruse. Also it’s only version 4.2.

 

http://gameware.autodesk.com/trials

 

Kind Regards,

*******

 

So this actually seems to be worth a tryout. Did anyone already use it and has a story to share?


Thanks,

Ruben


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